![]() The squat, sturdy war galleys that form the remnant of the Atlantean navies sail from here, though many are showing their age and aren’t seaworthy enough to leave Wenkrail’s docks. The port of Wenkrail to the southeast is largely a glorified naval yard. Beyond the Claws of Imystrahl, Nith is best known for its shipwrights. ![]() New ships of Atlantean design are flying Nith’s seahorse-emblazoned flag as they ply the waters of Devilsun Bay, and Nith’s small but well equipped army is keeping the roads and rivers safer than usual. Vethni is a competent “queen of Atlantis,” earning the grudging respect of rivals across the Claws of Imystrahl. Ruled by Queen Veshni Ural, an Atlantean noble who can trace her lineage to Atlantis’s monarchs, Nith sees itself as the shining reflection of Atlantis, even as the rest of the region regards that as delusions of grandeur. If you enjoy this writer’s work, please consider supporting them by tossing a Ko-fi their way! Every little bit helps and aims to keep DFTG independent and free of bias.Nith and the surrounding communities (from Seyrik in the west to Wenkrail in the east) are a nascent city-state of Atlanteans trying to rebuild their home continent’s culture, creating a new Atlantis on Thule. ![]() What do you think? Are you loving all the maggot-gagging detail being brought to Scorn, or are you simply hoping for some updated gameplay to be shown sometime soon? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter and Facebook to be informed of the latest gaming and entertainment news 24 hours a day! As for when fans may be able to see the game next, there’s certainly a strong possibility of a presence at the big Xbox & Bethesda Showcase, which aims to cover a “diverse lineup of games coming soon to the Xbox ecosystem” on Sunday, June 12th. In addition to allowing one to bash the brains of any approaching monsters, the melee weapon is also said to double as a “tool to interact with various mechanisms” in the game.Īs of now, Ebb mentioned Scorn is nearing the tail end of development, with the team currently focusing on finalizing animation and VFX as well as squashing any and all bugs before its release on PC and Xbox Series X this October. Referring to an unnamed melee weapon, a large amorphous object is described as “perhaps the most important” tool of all. That being said, Scorn features a number of recognizable gun types – pistol, shotgun, and grenade launcher – with players encouraged to use sparingly due to the game’s limited availability of ammo. In essence, the developer suggests the title’s organic weapons are less about shooty-shooty reasons and more of an “optional tool” to “engage with the world around you.” A recent blog post from Ebb titled ‘The Pulse Monthly’ highlights this shooter mechanic, while also downplaying its importance to the overall gameplay. Giger, the deliberately disgusting adventure has spent the last few months showing off various aspects of its design, with the latest delving into the wonderful world of weapons.Īs Scorn aims to meld the imagery of man and machine in seemingly the grossest ways imaginable, the game’s weapons also keep this idea in mind, often appearing as stomach-churning as the things players are hunting. Steeped in the unsettling biomechanical art style made famous by late Alien series artist H.R. Having been in the works for over 7 years at this point, Ebb Software’s grotesque survival horror title Scorn is now stepping toward a tangible release date in October 2022, aptly arriving in time for the Halloween season.
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